Crazy Pac / Pac-Man ING2
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Pac-Man Clone with Procedural Mazes (C / SDL). Period: 2023 – 2024. GUI game in C and SDL featuring the classic Pac-Man mechanics with procedural maze generation. Implemented BFS (Breadth-First Search) and DFS (Depth-First Search) for customizable maze paths and ghost tracking AI. Refined movement logic and smooth frame-based rendering.
Challenges
Implementing procedural maze generation and battling segfaults was hard.
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